Synthesis from Probabilistic Components
Date
Authors
Journal Title
Journal ISSN
Volume Title
Publisher
Abstract
Synthesis is the automatic construction of a system from its specification. In classical synthesis algorithms, it is always assumed that the system is ``constructed from scratch'' rather than composed from reusable components. This, of course, rarely happens in real life, where almost every non-trivial commercial software system relies heavily on using libraries of reusable components. Furthermore, other contexts, such as web-service orchestration, can be modeled as synthesis of a system from a library of components.
In contrast to classical synthesis, synthesis from components aims to build the desired system using components from a given library. In this dissertation, we consider the problem of control-flow synthesis from libraries of probabilistic components. We develop an automata-theoretic approach to solve the problem, investigate the expressive power of probabilistic control-flow, and examine the close relationship between synthesis from components and games with partial information.
Description
Advisor
Degree
Type
Keywords
Citation
Nain, Sumit. "Synthesis from Probabilistic Components." (2013) Diss., Rice University. https://hdl.handle.net/1911/77386.