Accelerating Computer Vision Algorithms Using OpenCL Framework on Mobile Devices - A Case Study

Date
2013-06
Journal Title
Journal ISSN
Volume Title
Publisher
IEEE
Abstract

Recently, general-purpose computing on graphics processing units (GPGPU) has been enabled on mobile devices thanks to the emerging heterogeneous programming models such as OpenCL. The capability of GPGPU on mobile devices opens a new era for mobile computing and can enable many computationally demanding computer vision algorithms on mobile devices. As a case study, this paper proposes to accelerate an exemplar-based inpainting algorithm for object removal on a mobile GPU using OpenCL. We discuss the methodology of exploring the parallelism in the algorithm as well as several optimization techniques. Experimental results demonstrate that our optimization strategies for mobile GPUs have significantly reduced the processing time and make computationally intensive computer vision algorithms feasible for a mobile device. To the best of the authors’ knowledge, this work is the first published implementation of general-purpose computing using OpenCL on mobile GPUs.

Description
Advisor
Degree
Type
Conference paper
Keywords
GPGPU, mobile SoC, computer vision implementation, CPU-GPU algorithm partitioning, parallel architectures
Citation

G. Wang, Y. Xiong, J. Yun and J. R. Cavallaro, "Accelerating Computer Vision Algorithms Using OpenCL Framework on Mobile Devices - A Case Study," 2013.

Has part(s)
Forms part of
Rights
Link to license
Citable link to this page
Collections