Self-Efficacy and Video Games: Translating Confidence Across Subjects Rice University

dc.citation.firstpage239
dc.citation.issueNumber1
dc.citation.journalTitleThe Rice Examiner
dc.citation.lastpage249
dc.citation.volumeNumber2
dc.contributor.authorChamberlain, Jacqueline
dc.contributor.authorChen, Yu-Hsuan
dc.contributor.authorTruitt, Jennifer
dc.contributor.authorWi, JeeHyuk
dc.date.accessioned2019-05-31T13:25:14Z
dc.date.available2019-05-31T13:25:14Z
dc.date.issued2019
dc.description.sponsorshipSocial Sciences Department
dc.format.extent11 pp
dc.identifier.citationChamberlain, Jacqueline, Chen, Yu-Hsuan, Truitt, Jennifer, et al.. "Self-Efficacy and Video Games: Translating Confidence Across Subjects Rice University." <i>The Rice Examiner,</i> 2, no. 1 (2019) Rice University: 239-249. https://doi.org/10.25611/5psl-h6xc.
dc.identifier.digitalexaminer-2019-art13
dc.identifier.doihttps://doi.org/10.25611/5psl-h6xc
dc.identifier.urihttps://hdl.handle.net/1911/106100
dc.language.isoeng
dc.publisherRice University
dc.relation.IsPartOfSeriesApril 2019
dc.rightsCopyrighted material. All rights reserved.
dc.subjectself-efficacy
dc.subjectvideo games
dc.titleSelf-Efficacy and Video Games: Translating Confidence Across Subjects Rice University
dc.typeJournal article
dc.type.dcmiText
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