Image Compression using an Efficient Edge Cartoon + Texture Model
dc.citation.bibtexName | inproceedings | en_US |
dc.citation.conferenceName | Data Compression Conference | en_US |
dc.citation.firstpage | 43 | en_US |
dc.citation.lastpage | 52 | en_US |
dc.citation.location | Snowbird, UT | en_US |
dc.contributor.author | Wakin, Michael | en_US |
dc.contributor.author | Romberg, Justin | en_US |
dc.contributor.author | Choi, Hyeokho | en_US |
dc.contributor.author | Baraniuk, Richard G. | en_US |
dc.contributor.org | Digital Signal Processing (http://dsp.rice.edu/) | en_US |
dc.date.accessioned | 2007-10-31T01:08:37Z | en_US |
dc.date.available | 2007-10-31T01:08:37Z | en_US |
dc.date.issued | 2002-04-01 | en_US |
dc.date.modified | 2006-06-21 | en_US |
dc.date.note | 2002-05-21 | en_US |
dc.date.submitted | 2002-04-01 | en_US |
dc.description | Conference Paper | en_US |
dc.description.abstract | Wavelet-based image coders optimally represent smooth regions and isolated point singularities. However, wavelet coders are less adept at representing perceptually important edge singularities, and coding performance suffers significantly as a result. In this paper, we propose a novel two-stage image coder framework based on modeling images as edge cartoons + textures. In stage 1, we infer and efficiently code the edge information from the image using a multiscale wedgelet decomposition. In stage 2, we code the residual, "edgeless" texture image using a standard wavelet coder. Our preliminary coder improves significantly over standard wavelet coding techniques in terms of visual quality. | en_US |
dc.description.sponsorship | Office of Naval Research | en_US |
dc.description.sponsorship | National Science Foundation | en_US |
dc.description.sponsorship | Air Force Office of Scientific Research | en_US |
dc.identifier.citation | M. Wakin, J. Romberg, H. Choi and R. G. Baraniuk, "Image Compression using an Efficient Edge Cartoon + Texture Model," 2002. | en_US |
dc.identifier.uri | https://hdl.handle.net/1911/20424 | en_US |
dc.language.iso | eng | en_US |
dc.publisher | IEEE Computer Society | en_US |
dc.subject | wavelets | en_US |
dc.subject | wedgelets | en_US |
dc.subject | edge cartoon | en_US |
dc.subject | image compression | en_US |
dc.subject.keyword | wavelets | en_US |
dc.subject.keyword | wedgelets | en_US |
dc.subject.keyword | edge cartoon | en_US |
dc.subject.keyword | image compression | en_US |
dc.subject.other | Wavelet based Signal/Image Processing | en_US |
dc.title | Image Compression using an Efficient Edge Cartoon + Texture Model | en_US |
dc.type | Conference paper | en_US |
dc.type.dcmi | Text | en_US |