How to design with the animal: Constructing posthumanist environments

dc.contributor.advisorLally, Seanen_US
dc.contributor.advisorFranch, Evaen_US
dc.creatorDodington, Edward M.en_US
dc.date.accessioned2011-07-25T01:39:07Zen_US
dc.date.available2011-07-25T01:39:07Zen_US
dc.date.issued2009en_US
dc.description.abstractWorking with and designing with other, non-human, biological species is one of the deepest challenges facing architecture today and human development in general. Rather than to preserve, or cater to outside species "How to Design with the Animal" demonstrates that Architecture can actively participate in the life around it. By directing, responding and intervening in the sensorial (audible, olfactory, or haptic) ranges of individual species, architecture and infrastructure can become redefined as animal players in a much larger system. As a sensorial device architecture would become part attractor, part program container and part animal/architecture interface. Animals and ecosystems would then begin to influence the siting and design of individual buildings and they in turn would attract individual species while also being subject to larger migratory, or environmental patterns. And, more than providing a space for program, a new posthumanist architecture could offer the visitor with the experience of participating in a conversation with another animal.en_US
dc.digitization.specificationsThesis was rescanned at 24-bit color in 2020. PDF has been OCR’d and made accessible.en_US
dc.format.digitalOriginreformatted digitalen_US
dc.format.extent93 ppen_US
dc.format.mimetypeapplication/pdfen_US
dc.identifier.callnoTHESIS ARCH. 2009 DODINGTONen_US
dc.identifier.citationDodington, Edward M.. "How to design with the animal: Constructing posthumanist environments." (2009) Master’s Thesis, Rice University. <a href="https://hdl.handle.net/1911/61887">https://hdl.handle.net/1911/61887</a>.en_US
dc.identifier.digitalRICE2638en_US
dc.identifier.urihttps://hdl.handle.net/1911/61887en_US
dc.language.isoengen_US
dc.rightsCopyright is held by the author, unless otherwise indicated. Permission to reuse, publish, or reproduce the work beyond the bounds of fair use or other exemptions to copyright law must be obtained from the copyright holder.en_US
dc.subjectPhilosophyen_US
dc.subjectAgricultureen_US
dc.subjectForestryen_US
dc.subjectWildlifeen_US
dc.subjectArchitectureen_US
dc.subjectUrban planningen_US
dc.subjectRegional planningen_US
dc.subjectSociologyen_US
dc.subjectArtsen_US
dc.titleHow to design with the animal: Constructing posthumanist environmentsen_US
dc.typeThesisen_US
dc.type.materialTexten_US
schema.accessibilityFeaturetaggedPDFen_US
thesis.degree.departmentArchitectureen_US
thesis.degree.disciplineArchitectureen_US
thesis.degree.grantorRice Universityen_US
thesis.degree.levelMastersen_US
thesis.degree.nameMaster of Architectureen_US
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