Last, Nana2009-06-042009-06-042004Linden, Michael Brent. "As found: Perception and play." (2004) Master’s Thesis, Rice University. <a href="https://hdl.handle.net/1911/17701">https://hdl.handle.net/1911/17701</a>.https://hdl.handle.net/1911/17701as found? is the investigation of a design process. The work of the project---its research and production---was undertaken with an ethic of play. As in any game, multiple agents acted and reacted over time, a simple set of rules defined the performance of play, and unfettered exploration (breaking the rules) elicited innovative production. The main consultation of 'other' agents manifested itself as an investigation into mechanisms of perception; specifically the connection between individuals and their environments as it is molded through attention. A proliferation of photographs, overlays, and montages were taken, performed, and exhibited. This procedure engendered an evolutionary process that allowed images, their subject, the procedure of their construction, the size of the product, the consuming audience, and myself as the designer to influence the experience of the exhibit in an ecology of attention.110 ppapplication/pdfengCopyright is held by the author, unless otherwise indicated. Permission to reuse, publish, or reproduce the work beyond the bounds of fair use or other exemptions to copyright law must be obtained from the copyright holder.ArchitectureAs found: Perception and playThesisRICE2738reformatted digitalTHESIS ARCH. 2004 LINDEN